|

This page contains
information on how to mix. Different techniques that can be used to make
mixes smoother. How to beatmatch, how to get the pitch set correctly,
and I'm very sorry but I know bugger all about scratching. I've also added
a section on using equipment which will explain what each feature on a
turntable and mixer does.
Contents:
You have probably
read all this information before on previous sites but I cannot stress
more that there are no set rules to mixing. The only rule is that if it
sounds good then it's right. Each different DJ will have their own style
and will probably tell you that that is the way to do it. The instructions
above are just the way that I learned to mix and you may think that it
is a pile of crap, but hey, who cares?
Learning to mix for
the first time can be the most annoying, frustrating time of your life.
You will feel like picking the decks up and throwing them in the fish
pond. It makes you wonder why you scraped for months to buy a set of 1210's.
I'll tell you why, it's because of the love for the music, the energy
the buzz that people get when the DJ drops the phattest bassline in that
you've ever heard and the floor is pumping. You are nobody in the crowd.
The DJ is everybody. You want to be recognized, you want to be famous.
Those decks that you have just spent your hard earned money on could be
the key to stardom. I may be talking bollox, you could get fed up in a
month and sell the decks but my advice is don't quit, just keep practicing!
It will pay off.
Using Your Equipment
This section contains
information on what each part of the equipment you use does, for instance
the rotary kills on the mixer, the pitch on the turntable or what the
crossfader and gains are there for.
I'll start off with
the mixer as this tends to be the most complex piece of equipment that
you will use. The main parts of the mixer you need to use when beginning
are the channel faders, cue control and crossfader. The kills and gains
you can use after you become more confident beatmatching.
The basic mixer
The mixer below is
the Gemini PS626 Pro 2. This is the mixer that I use so I guess it was
a bit easier to explain. Most mixers at this level or above will have
the same features so you can easily use this as the benchmark.
 |
- DB Meter
- Mic
- Gain
- Rotary Kill
Controls
- Input Selector
- Talkover
Button
- Channel Faders
- Crossfader
- Beat Indicators
- Headphones
- Light Input
- Power
- Booth Volume
Control
- Pan Control
- Master Volume
Control
- Cue Control
- Headphone
Mix Pan
|
| Db
Meter |
This
array of LED's shows the decibel level coming from the mixer. If the
level gets too high then this can cause damage so you will need to
turn the gain or master volume down a little. If you want more volume
then turn up the amp or stereo. |
| Mic |
This
is the microphone input. You usually have the microphone on channel
1 if you have a three channel mixer such as this one. |
| Gain |
This
basically means power. The more gain the more power you send. If you
have ever tried to mix two records and one of the records seems a
lot quieter than the other you can use the gain to give it a bit more
power. The same if the record is too loud. Find out how much your
system can take before you crank it too high. |
| Rotary
Kills |
When
feeling more confident about beatmatching, you can use the rotary
kills on the mixer to fine tune your mixes. Usually there are three
knobs, The bottom one is bass - low, middle is mid range and top is
high (treble). You can also use these for effects when playing live
for instance you can create a sweeping pattern with the bass control
or completely knock out the mid range. |
| Input
Selector |
This
is where you select what the input sources are whether it's Phono,
Line or Mic. Usually these are set to Phono but if you have any recording
devices then you can set the channels to Line. Channel 1 is usually
set to Mic, if you have one. |
| Talkover |
This
button just basically lowers the volume allowing you to talk over
the mic. When you press it again the volume will return to it's original
state. |
| Channel
Faders |
Basically
a posh word for volume control. The higher they go the louder it goes. |
| Crossfader |
The
crossfader is what you use to switch between one channel and the other.
It is used mainly with scratch DJ's. You use the crossfader when mixing
to fade one channel to the other. |
| Beat
Indicators |
The
beat indicators are two small LED's that blink on every beat. These
can be useful for beatmatching but are sometimes deceiving. |
| Phones |
This
is where your headphones plug into. |
| Light |
This
jack will allow you to plug a DJ lamp into for mixing in dark clubs. |
| Power |
Switches
the mixer on or off. |
| Booth
|
If
you have a monitor speaker in the DJ booth then this control will
adjust the volume to it. You have to have a separate amplifier for
the monitor speaker. |
| Pan |
This
knob will allow you to pan between the left speaker and right speaker.
Not the most useful thing but sometimes used for effects. |
| Master |
Master
volume control |
| Cue
|
This
is another posh word for headphone volume control. |
| Mix
Pan |
This
is a handy little feature that allows you to hear what your mix sounds
like through the headphones. It is like a crossfader that switches
between whatever is coming out of the speakers (PGM) to whatever is
inside the headphones (CUE). |
The Turntable
Below is the industry
standard Technics SL1210. Most of the decks available today will feature
what this deck has but features may be located in different positions
on each brand of turntable.
 |
- 45 Attachment
- Power Knob
- Start / Stop
Button
- Speed Selector
Buttons
- Deck Light
- Cartridge
/ Stylus
- Pitch Slider
- Tonearm
- Counterweight
- Platter
|
| 45
Attachment |
This will go
over the center spindle if you have an old 45 record with a giant
hole in the middle of it.
|
| Power |
Turning
the dial clockwise will switch the deck on. |
| Start
/ Stop |
This
when pressed will start the platter spinning and pressing again will
stop. Start / Stop speeds vary depending on the quality of the deck. |
| Speed
Selector |
This
changes the speed of the record. Depending on how the vinyl has been
recorded it will either play at 33 or 45. |
| Light |
A
small light that shines across the vinyl allowing you to see the grooves |
| Cartridge
/ Stylus |
The
cartridge holds the stylus in place and attaches to the tonearm. The
stylus sits in the grooves of the vinyl. If the quality is really
poor or your records jump then the stylus may have worn down, especially
if you are a scratch DJ. |
| Pitch
Slider |
This
is what you control the speed of the record with. Moving it into the
+ region will increase the speed and the - region will decrease the
speed. |
| Tonearm |
This
holds the cartridge and must be of a good quality. Weak tonearms can
break easily. |
| Counterweight |
This
balances the tonearm so too much pressure is not placed on the stylus.
There is also the ant-skate feature which prevents the tonearm from
skating across the record. |
| Platter |
Sits
over the centre spindle. This is the part of the deck that turns.
It has small strobe dots all the way around. When you switch the deck
lights on the strobe dots can indicate whether the deck is spinning
correctly. |
|